FlyerTug The Controls

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I created a game in Blender (seeing as it has a game engine built into it.)

This image is a shot for the instruction manual. It is rendered in Carrara and features the vehicle used in the game fitted with an interior for these renderings.

You may be wondering why there is a keyboard where their should be a control column. Well, the game logic I have used is restricted to using keyboard buttons only because the joystick control logic seems a bit erratic (or maybe that's just my driving). The game manual therefore explains what keys you should be using to make the vehicle fly - thus the keyboard shown. The manual explains that the proper controls were ripped out by the manager's kid who was playing in it a few years ago......